The Monolith of Fate is the main endgame system in Last Epoch. Characters can access the Monolith of Fate from the End of Time, though it is designed to be started after the campaign.
The Monolith of Fate consists of multiple Timelines. All Timelines have a fixed area level and their own set of layouts, enemies and quests to encounter.
Each Timeline contains Quest Echoes, which are milestones in progressing the story of the timeline. In the last (third) Quest Echo you'll encounter the Timeline's boss – killing it guarantees an item from its unique drop pool, and allows you to choose a blessing that provides permanent buff to your character.
Each boss has four unique or set items to offer: two common ones, one scaling with item rarity and a very rare one available only in Empowered timelines.
image of Knowlege of Orobyss
Knowledge of Orobyss tracks your progress through the Epoch Mastery quest, where you prove to Elder Gaspar that you are ready to venture deeper in the Monolith of Fate. The progress can be obtained by completing the final chapters of the campaign or by conquering unlocked Timelines in the Monolith of Fate.
When you first enter a Timeline there are multiple paths from the center island, with an Echo on each. After you complete an Echo, the Echoes behind are also revealed. You can do any Echo you've unlocked at any time.
Completing Echoes grants Timeline Stability. After you reach a certain threshold, you can select a Quest Echo from the top left side of the screen. After completing all Quest Echoes in a Timeline, your run is completed and you can choose a Blessing that grants different bonuses, such as a character power or specific item drop rate benefits.